Artwork by Michael C
If we can blink it with the "exile another creature" trigger on the stack, the "return the exiled card" trigger will resolve first, which means that whatever creature we exile will be gone forever
6 mana is a pretty big ask for an enchantment that does nothing when it hits the table, but the incremental value it generates simply for playing a normal game of Magic is incredible
But in decks with more flamboyant mana bases, its too unwieldy to rely upon consistently, especially if your deck lacks the smoothing effect of green
Its a powerful card overall and an excellent annihilator card, as well as a nice alternative for an Eldrazi build, so its maybe slightly more interesting to see where this one ends up than some of the other legendary Eldrazi
The sole reason for this not being higher up is because there is always someone at my table yelling, You activated my trap card! Its funny the first time, and makes me pull my hair out the fifteenth (if I had hair)