Drawing two cards or adding ten mana wont win the game on its own, but adding ten mana the turn after casting The Aetherspark, or drawing two cards over and over, is a great way to pull ahead of the opponent
With a unique take on classic blue theft cards such as Gilded Drake, this enchantment can help you solve that problem by completely swapping the text box of two target creatures for as long as it remains on the battlefield
D&D references in MTG Adventures in the Forgotten Realms The whole Adventures in the Forgotten Realms set is one big D&D reference, so instead of simply listing every single card in the set - which wouldnt be very interesting - weve tried to distil the references into six main categories to help you get a feel for how this set manages to capture Dungeons & Dragons, and how it might well be your gateway into the world of tabletop RPGs or CCGs too
The solution was clear to me at once
The strategy is effective, but a bit fragile
If the card is genuine, it could be valuable