Typically, double strike is best when it allows your creatures to hit first, hit twice as hard, and survive combat while making sure your opponent and their creatures dont
If you are playing long grindy games, you can just hold it until you find the spot to kill a creature
Even if the counterfeit websites dont say fleece some idiots on them, and instead recommend them only for kitchen table play, thats obviously a weak deflection of responsibility
Weve been seeing more cards like this recently, and its a design space that Im very interested in
It is also far less exciting than some of the next few
BLUE-WHITE: DISTURBING AURAS The disturb deck is once again sitting close to the top of the archetype power rankings but like UB Zombies, there are a lot of changes to the playstyle hiding under the re-used set mechanic