It features a ton of powerful creatures and spells, not to mention many strong mythic and rare cards to build your collection
This artifact is confusing - and there are lots of interactions with it that don't work quite the way you'd expect, as the video below by Attack on Cardboard spells out
Breaking New Ground The biggest sticking points of the deck thus far: our creatures are fugitive, our spells are expensive, and our mana costs are color-intensive
Instead, I would hard cast Black Knight on turn 2 to bait a Bolt, and then hard cast Hypnotic Specter on turn 3
Strong, as his name suggests, works perfectly well as a beefy green creature
Staff of Nin was used as a pseudo-card advantage tool for control decks when it was in Standard, and it deals with small creatures in the best-case scenario