The Council of Four has four potential players to trigger its abilitiesthats up to four extra cards a turn cycle, not to mention an order of knight tokens
Artifact Ward is great to play not just on your board but it can severely hinder your opponents Voltron plan check out our Voltron video on YouTube by the way by preventing them from putting any equipment on their Balan, Wandering Knight or Wyleth, Soul of Steel since the equip ability reads Attach to target creature you control
Seems like itd get stale after a while
Here, Im sticking to ally creatures, so I wont consider token-makers like United Front, Gideon, Ally of Zendikar, or Retreat to Emeria
Since you're in Simic colors you can ramp up in mana faster than your opponents, letting you cast massively powerful creatures with high mana costs and turn them all into two-for-ones
Then the God of Slaughter is up your aisle