The ability of Master's Manufactory can be activated no matter what happened to the artifact after it entered under your control
There is ASR Magnezone which is a fairly reliable engine
And as always, if there is any doubt, you are not obligated to complete the transaction
It can also recognize cards in difficult lightning conditions (the Instill Energy partially obscured by a shadow), as well as signed cards and cards with small objects placed on them (the image with the black cards and dice) - most of the time
A new player with a Wind Drake can acknowledge that the creature depicted on the card can fly, and never think to look up what flying means to the gameplay
I dont know that the second ability has much infinite potential here just because its tough to convert energy into mana, but even activating it once at the right time could be extremely impactful (for instance, with a copy or two of Aether Revolt on deck)