You become the target when you punish your opponents for drawing, but this much Treasure lets you buy justice
Cool but Rude fits amazingly into the curves of these decks, so it must be considered when building for a self-discard strategy
This green-white enchantment is great for go-wide decks, since it's an "anthem" that grants +1/+1 to all friendly creatures
Insight Insight can be very effective in multiplayer games such as EDH, where at least one player is bound to have green spells, if not more
I love the idea of building a strange combination of activated abilities depending on what your opponents are playing with, along with your own creatures that might end up in the graveyard
And speaking of making copies, Psionic RitualPsionic Ritual can be like the instant/sorcery version of Rise of the Dark RealmsRise of the Dark Realms if youve got enough Horrors, or even just a bunch of creatures and a Maskwood NexusMaskwood Nexus, and some full graveyards