It gives you +2 to the number of lands you can play in a single turn, which is quite a bit but not enough for the deck
Plus its a 4/7, which means it stops literally every playable ground creature in combat outside of deathtouchers like Wurmcoil Engine and random Eldrazi-level threats
Blastoise ex SAR (Pokmon Card 151) Another standout from Pokmon 151, Blastoise ex SAR brings Mitsuhiro Aritas art to the forefront again
Joltik Box Pokmon: 15 1 Galvantula SFA 2 2 Joltik SCR 50 2 Iron Hands ex PAR 70 2 Miraidon ex SVI 81 2 Pikachu ex SSP 57 1 Bloodmoon Ursaluna ex TWM 141 1 Iron Leaves ex TEF 25 1 Fezandipiti ex SFA 38 1 Latias ex SSP 76 1 Lillie's Clefairy ex JTG 56 1 Mew ex MEW 151 Trainer: 31 4 Arven OBF 186 4 Crispin SCR 133 4 Boss's Orders PAL 172 4 Nest Ball SVI 181 4 Pokgear 3.0 SVI 186 3 Ultra Ball SVI 196 1 Earthen Vessel PAR 163 1 Night Stretcher SFA 61 1 Switch SVI 194 1 Prime Catcher TEF 157 1 Air Balloon SSH 156 1 Bravery Charm PAL 173 1 Defiance Band SVI 169 1 Vitality Band SVI 197 Energy: 14 5 Lightning Energy SVE 12 5 Grass Energy SVE 9 2 Metal Energy SVE 16 2 Psychic Energy SVE 13 Joltiks Jolting Charge attack lets you search your deck for 2 Basic Grass Energy cards and 2 Basic Lightning Energy cards and attach them to your Pokmon in any way you like
If multiple lands enter the battlefield under your control simultaneously, all of those lands are counted
Shortly after in early 2003, the trading card set launched to give everyone what they wanted, Pokemon in card form