Like many decks on this list, Grave Danger focuses on a few key strategies and does so in a way that makes them simple to understand, even if it will take time to truly master them
Triggered abilities cost nothing to use
The second ability of Conduit of Worlds will count spells you cast earlier in the turn even if Conduit of Worlds wasn't on the battlefield or under your control at that time
What must really really suck is putting in a blinding performance, going X and 2 over a two day event and still not making top 8 due to events rather outside of your control
With Scarecrows and Changelings flooding the battlefield, this deck repeatedly triggers Reaper King to destroy key permanents and dismantle your opponents boards
By late 1996, the first year of the Pro Tour, a new perspective on red was formed, thanks to Jay Schneiders Sligh deck