There are nine different 'Splicer' creatures in Magic, with them being Human Artificer (for the most part) creatures that make a 3/3 Golem creature token and then grants them some effect like first strike or trample
Not that the deck will lack sac outlets, but in general, we mostly want Artifacts to sac because that's what our commander uses
Now that is very much not the case and Grim really stands out being the staunch remainder
While the one damage isn't a ton by itself, when you're mixing it with other burn spells, Thermo-Alchemist can snowball to well over five damage in just one turn, if not more
I do tend to enjoy more dramatic foiling personally, but as an aesthetic on already very pleasantly laid-out cards, sometimes less is more
This card, on the surface, looks very similar to Lightning Boltone mana cost, deals damage