This gives you a little more control over what cards get cast and when
The Rogue Mega Evolution storyline makes for some fun battles that are basically boss fights that feel similar to those against frenzied Noble Pokmon in Legends: Arceus
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not only did the Fury cost zero mana, but your opponent ended up even on cards
Tajic is not just a haste Mentor, he saves the rest of the team from Deafening Clarion and could interfere with Mayhem Devil or Mono-Red players plans
I suspect there are multiple ways to build a Red/Green deck in FIN, each operating at a different speed, but the core idea remains the same: turn your land drops into victory