1 Risky Research 1 Scout the City Enchantments (4) 1 The Clone Saga 1 Wall Crawl 1 Web Up 1 Web of Life and Destiny Artifacts (4) 1 Arcane Signet 1 Pictures of Spider-Man 1 Spider-Mobile 1 Web-Shooters Lands (39) 5 Forest 5 Island 5 Mountain 5 Plains 5 Swamp 1 Cavern of Souls 1 Command Tower 1 Daily Bugle Building 1 Exotic Orchard 1 Ominous Asylum 1 Path of Ancestry 1 Savage Mansion 1 Sinister Hideout 1 Suburban Sanctuary 1 Three Tree City 1 Unclaimed Territory 1 University Campus 1 Urban Retreat 1 Vibrant Cityscape I'd normally tell you how I'd lower a list in power, but aside from being strict about only running cards from this set, I don't see this getting much tamer
Once a prowess ability triggers, causing the creature to lose prowess by removing Bria from the battlefield won't affect that ability
If youre good at or even just savvy about counting cards, youll understand where Im coming from with this
If you're not attacking first, however, Crash is less likely to get a KO because the enemy will damage you first
The main upgrade route for this deck is more enchantment auras or equipment to really drive home the fact that your board presence is inevitable, and you are going to start swinging at your opponents as soon as possible, and it's going to hurt
By giving one face-up Normal Monster of your choosing to your opponent, you force them to do the same with one of their Monster cards