Cards like Vampire of the Dire Moon and Falkenrath Pit Fighter let you cast multiple spells each turn and generate extra tokens via Edgars eminence effect
Sadly, long gone are the days when you could cascade into a Tibalt, Cosmic Impostor
And a creature-centric G/R Ramp deck With Cinder Glade really wanting a very low non-basic count (including themselves), I chose to go very lightly on them, with just two and a lone Rogues Passage
Perhaps a better option would be to insert Prowl as part of the deck with Optimus Prime, Hero or Ultra Magnus, Tactician as the leader
Following an ancient map, you'll sail the beautiful yet unpredictable Azurite Sea
Nissa, Ascended Animist is my choice for a mythic wildcard because it can generate huge creatures or be a massive game-winning mass pump