Number Five Bant Control | Reid Duke, SCG Invitational Los Angeles Creatures (8) 1 Restoration Angel 3 Augur of Bolas 4 Thragtusk Instants (15) 3 Azorius Charm 4 Dissipate 4 Sphinx's Revelation 4 Think Twice Sorceries (9) 1 Amass the Components 1 Terminus 3 Supreme Verdict 4 Farseek Enchantments (2) 1 Detention Sphere 1 Rest in Peace Lands (26) 2 Island 1 Alchemist's Refuge 2 Nephalia Drownyard 2 Overgrown Tomb 3 Temple Garden 4 Glacial Fortress 4 Hallowed Fountain 4 Hinterland Harbor 4 Sunpetal Grove Sideboard (15) 1 Jace, Memory Adept 2 Negate 2 Dispel 1 Silklash Spider 2 Rhox Faithmender 1 Pithing Needle 2 Terminus 1 Azorius Charm 1 Rest in Peace 1 Detention Sphere 1 Restoration Angel I don't even know what to say about Thragtusk, other than if you only looked up the Reid Duke decks with Thragtusk you'd have quite a buffet of different cool strategies
Ixalan and Rivals of Ixalan had a set of artifacts and enchantments that transformed into special lands when a condition was met
However, whenever another Creature dies, Elenda grows
Theres also a new two-player starter set, built around a toys vs
3 World War Hulk Hulk is big, green, and stompy, and that plays nicely into Magics own green playstyles.World War Hulk is a five-cost Saga that removes the mana cost of your next red or green creature spell (The Incredible Hulk, anyone?)
Token decks can make the most of this card, with your creatures quickly spiraling out of control with the number of counters youll be dishing out to them