Decklist: Tovolar Transform in Commander Tovolar, Dire Overlord | Illustration by Chris Rahn Commander (1) Planeswalker (2) Arlinn Kord Arlinn, the Pack's Hope Creature (33) Afflicted Deserter Avabruck Caretaker Breakneck Rider Cemetery Prowler Child of the Pack Cult of the Waxing Moon Daybreak Ranger Duskwatch Recruiter Geier Reach Bandit Hermit of the Natterknolls Hollowhenge Overlord Hound Tamer Howlpack Piper Huntmaster of the Fells Ill-Tempered Loner Immerwolf Instigator Gang Kessig Naturalist Kruin Outlaw Mayor of Avabruck Mondronen Shaman Nightpack Ambusher Outland Liberator Reckless Stormseeker Sage of Ancient Lore Scorned Villager Silverfur Partisan Tovolar's Huntmaster Ulrich of the Krallenhorde Village Watch Volatile Arsonist Weaver of Blossoms Werewolf Pack Leader Instant (8) Bala Ged Recovery Blasphemous Act Cultivate Kodama's Reach Rampant Growth Relentless Assault Three Visits Unnatural Moonrise Sorcery (7) Beast Within Chaos Warp Heroic Intervention Moonlight Hunt Moonmist Return of the Wildspeaker Waxing Moon Enchantment (8) Beastmaster Ascension Berserkers' Onslaught Full Moon's Rise Howling Moon Howlpack Resurgence Rhythm of the Wild Shadow in the Warp Unnatural Growth Artifact (7) Arcane Signet Gruul Signet Herald's Horn Lightning Greaves Sol Ring Swiftfoot Boots The Celestus Land (34) Cinder Glade Command Tower Cragcrown Pathway Game Trail Kessig Wolf Run Path of Ancestry Reliquary Tower Rockfall Vale Rootbound Crag Secluded Courtyard Stomping Ground Temple of Abandon Thornspire Verge Wooded Ridgeline Mountain x5 Forest x15 If you want to build a deck based around transform then theres really one best direction that you can go, and thats werewolves

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(6/6/2025) When two cards (for example, Fang, Fearless l'Cie and Vanille, Cheerful l'Cie) are melded, the result is a single permanent (in this case, Ragnarok, Divine Deliverance) that's represented by two cards
As you can see, the main production phases include the creation of the design , the printing phase, the cutting part and the packaging phase of the cards within the booster packs
While not the most powerful card, its always neat when the card art and the Moves all tell a cohesive tale
Obviously, buying yourself a little time is useful, but another possible part of the equation is that, unlike most of these two-cost cantrip artifacts, this one can sacrifice itself every turn