Jund Charm In Alara's Standard, Jund Charm was commonly included in players' decks due to its versatility, making it an ideal sideboard card against certain decks and a solid main deck inclusion
It's cool to see Magic: The Gathering continuing this trend of using the number seven in its mechanics for Final Fantasy 7 characters, as it's a solid nod to the precedent set by the original game
It's just a better Verge Rangers with the restriction removed and an extra mana sink ability on top
From what we can see, Edge of Eternities plans to scratch the itch of many MTG players
Once the final Ice Counter is gone, the card transforms into Awoken Horror, a formidable 7/8 beater
Sadly my egg babies were destroyed before they could have an impact on the battlefield, but them being there at all, threatening in their presence, made me feel ultra-powerful and sneaky