Very few cards have the ability to stop the opponent from winning when the finish line is in sight
There is a card or particular set of cards for everyone, granting players much versatility and choice as they carefully create their decks
As a bonus, there are some commanders like Grenzo, Dungeon Warden that care about the card you just put at the bottom of your library

Banishment Basil, Cabaretti Loudmouth Benalish Knight Benevolent Blessing Black Panther, Hope Enduring Blur of Heroism Brilliant Wings Caprichrome Captain America, Unbowed Captain Mar-Vell, Space-Born Captain Marvel, Earth's Protector Cast Out Cathar Commando Celestial Armor Celestial Crusader Cemetery Protector Champion of the Clachan Chea, Friend to Maybe Too Many (playtest) Cho-Manno's Blessing Chromium, the Mutable Cleaving Skyrider Commander Sofia Daguerre Containment Priest Dawnfluke Deep Gnome Terramancer Deepway Navigator Defender of Law Deputy of Acquittals Dictate of Heliod Dog Umbra Doorkeeper Thrull Drogskol Shieldmate Dust Elemental Elsha of the Infinite Errant and Giada Ethersworn Shieldmage Fated Clash Feather of Flight Flash Thompson, Spider-Fan Fleetfoot Panther Flock Impostor Foggy Nelson, On Retainer Force of Virtue Foriysian Interceptor Gandalf the White Gatta and Luzzu Get Your Head in the Game Gift of Granite Githzerai Monk Glamer Spinners Glorious Protector Grey Knight Paragon Guardian of Faith Guardian's Magemark

The first 2 pics are the external black border of a fake Revised dual land (an Underground Sea) and the border of the real one
Full details are available in our previous State of the Game