The Core You Know In many ways, the new core sets share a lot of similarities with core sets of the past, but these three big changes are going to lead to what we feel is a better overall core set experience, both for the newer player just being introduced to Magic and the enfranchised player who knows it well
The set plays on nostalgia in a good way while still introducing newer Disney properties and fresh gameplay styles
This fits perfectly in decks that ramp small creatures, mill cards, or cast cheap spells often
One wont get much more expensive than the other
The Strategy of the Amber/Amethyst Starter Deck is relatively simple, play Madrigals and turn them sideways
With Mono-White Humans and its variants running amok in Standard, you have to be able to block, hopefully with some incremental value along the way