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I cant see a Pull from Eternity build with this Eldrazi, but you can then feed this card to Ugin's Labyrinth and that all seems wack
The one that truly shines is Restoration MagicRestoration Magic
and because Limited play is almost always won on the back of creature combat, finding the opportunities to trade one creature, removal spell, or well-placed buff for more than one creature will pay off dividends
These don't specifically mention venturing, but they do amplify the effects of triggering your dungeons' room abilities
Cards like Exploration, Burgeoning, and Summer Bloom become absurd with Tatyova as you restock your hand full of gas just as quickly as you vomit your cards out on the table