for its surge cost, this Bushwhacker comes with both
There are no new combos except the three Meld options, but there are plenty of new combo enablers that could really quicken things up for you, if you've already been looking for such opportunities
The card game industry tends to shift a lot, but some restrictions stay the same from when they were implemented
A mana creature that scales once you have bigger creatures (and four power isnt all that big) to cast bigger creatures can probably get out of hand, especially if you have something to untap it
Scenario: Your opponent is playing a deck designed to take three 2-prize KOs for the win (a 2-2-2 map)
cant activate it without delaying drawing Warden till turn 5 (might as well Blackmail Kolaghans Command actually) My turn 3: Make Warden a warrior, attack with 3/3 (12 life) Opponent turn 4: Cast, and make Warden a 3/3, dont attack My turn 4: Make Warden a lifelinking spirit, dont attack Opponent turn 5: make Warden a lifelinking spirit, attack (15 life) My turn 5: Make an 8/8 Actually, wait, 15 life is less than 19 life