Culling the Weak Weve looked at a few cards that sacrifice creatures to generate mana, but Culling the Weak does it the best because it turns a creature of any size into 4 mana
Even though Jumbo Cactuar gets ridiculously big once it attacks, whoever guards that escape tunnel apparently doesn't know that - and before combat, it qualifies
Speaking of unique cases, we are breaking our normal protocol of moving cards from the banned list to the Game Changers list when they're unbanned for Lutri
That trade looks unfair on paper, but stopping a game-winning spell while giving up a small flyer is an easy choice
Then, Natures Revolt turns all of our lands into 2/2 creatures, helping me take out a chunk of his life points as all my lands would hit my opponent for 2 damage apiece
The ability for a creature to return itself from the graveyard to the battlefield is inherently quite powerful