Who could forget Thieves' Guild Enforcer's 15 minutes of fame in Standard when milling opponents out with Rogues
Here's how it works: Play Charix, the Raging Isle Attach Sentinel Eyes aura to it Attach Solid Footing aura to it Attack for 19 damage It's simple and only requires three cards, but its upside is tremendous
Along with creating and sacrificing creatures (which the deck also does plenty of!), its the most flavorful expression of the GB color combination possible something Im glad to see in main set Witherbloom cards as well
Pair it with Minn, Wily Illusionist or Queza, Augur of Agonies to make all that card draw even more explosive
Bloomburrow has a healthy mix of powerful, archetype-opening commanders and legends that will supplement existing strategies
It generates multiple copies of enters-the-battlefield triggers every time you attack , so any creature with an ETB trigger will give great value