It can be oppressive, especially in decks with access to large amount of draw (anything Simic, usually), and Ive found often locks one player out of the game whilst the players with the more durdly value engines have time to set up their less attention-seeking pieces
After all, their designs are all fairly basic, while their limited color palettes offer very little when it comes to helping the trio to stand out
The problem is that it works at cross-purposes with the flashbacking Chatter of the Squirrel and Acorn Harvest, so you have to work to keep your graveyard full
You will have to stagger spending the treasure to copy it, but thats still a nice little mana-boost
That's how we ended up with this: I'm delighted that the "fourteen cards" gag made it all the way through
Pokemon TCG fans will go to incredible lengths to get their hands on beautiful and rare cards