Edgar, Charmed Groom / Edgar Markov's Coffin Not Even A Stake In The Heart Can Stop Him Commanders that can't be killed are notoriously good in Magic and Edgar soaks up at least two removal spells if your opponents want to deal with him
If the target of Yuffie's last ability is illegal as the ability tries to resolve, it won't resolve and none of its effects will happen
Graveyard decks in particular create an engrossing standoff, since it can be terrifying to risk accidentally accelerating your opponents plan but if you have at least some tech to target the yard, you can also force them to keep their own sequencing a lot tighter than they might be used to
Does MtG Arena manage to capture the excitement of hurling goblins at your friends in a pub
I've already done several Top Ten columns (The Write Stuff and Ice Guys Finish First for example), so I decided that for a Top Ten week I'd do the next obvious thing A Top Ten Top Ten column
*Historical figures in the set are interpretations of those figures as characters from the Assassin's Creed franchise and their depictions are not meant to reflect historical accuracy