For example, if three Fraying Sanity Auras are attached to one player who had four cards put into their graveyard this turn, X will be four for the first ability to resolve, eight for the second, and sixteen for the third
As if that isnt enough, Ral, Cracking Wit, protects himself by making Otters with prowess, has a fairly costly Brainstorm effect, and then a massively powerful emblem that gives all your instants and sorcery spells storm, which is huge for Magic
Talrand rewards you for each time your opponent tries to cast something without permission by creating a 2/2 flier
Due to being a mechanically unique Secret Lair card, Jaws, Relentless Predator is unfortunately incredibly scarce
If it's your turn, you control Coram, and another player has permission to play a card in a graveyard that was put there from a library this turn (perhaps because it's an instant card they own that has flashback), whoever gets priority sooner will have the first chance to play that card
I also love this in a Cantrips brew that wins around things like Thassa's Oracle and Psychosis Crawler