Would it make the deck more streamlined to ignore this blatant piece of flavor
It feels especially fresh considering we've had two sets of trainer Pokmon cards with Journey Together and Destined Rivals
In reality, a second- or third-turn Mana Drain often fuelled Mahamoti Djinn, a huge Braingeyser, a game-ending Mind Twist, or any other number of ridiculously accelerated plays
It makes creatures, although its expensive, and it can transform into a powerful beater that can end games for a relatively paltry cost
White had a promising potential to expand more into Enchantress, but so far, were still stuck largely with the same draw creatures weve always had
From the cards we see here, this could be one of the most powerful keywords of the set, and it'll be sure to lead to some spicy limited moments as it encourages players to build around interaction