Sapphire and Steel has some sharp offensive cards too, but its with more brute force than Emerald and Ruby
Balamb Garden, SeeD Academy / Balamb Garden, Airborne Rating: 6/10 Since yould always play this as a blue/green dual land, the opportunity cost to put this into your blue/green deck is nonexistent
If Inalla is in an appropriate zone as the trigger event occurs but leaves that zone, the ability won't do anything as it resolves
You have to build around Bahamut, making sure you can either cheat it out or reliably get to 9 mana
They gain menace until end of turn
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