In the old days of MTG, tapping a creature to deal a single point of damage was highly effective, and it used to cost three mana on a 1/1 creature without haste
One common line involves looping Wheel of Fortune with mana generators like Jeskas Will , repeatedly refilling your hand while producing the mana needed to keep escaping spells
You open your packs (which only had eight cards at the time) and put together a nice little blue-white flyers deck, a classic archetype, featuring Serra Aviary and Giant Albatross
Ive seen more players argue about its validity and fun as a strategy than any other
: Target creature loses all creature types until end of turn
Well, while it might be tempting to go for the easy win, make sure to send the bare minimum of creatures necessary into four open mana to close the game