You could use it as the key Commander for a Five Color Sweep and Keep deck that blows everything else up, but keeps your stuff up and running
He does take 1 damage when an opponent plays a character, but its still immensely worth playing him, even if he only lasts 2 turns
Theres not much room for actual spells since you need a high density of threats both for Edgewall Innkeeper and to kill the opponent in general
After appeared official cards of Cloud, Yuffie, Sephiroth, etc., I want that MTG brings six cards of VII Remake for the FF expansion
So you will need to do a combination of challenging, to keep your opponent's characters off the board, and questing to gain lore to win the game
The last main theme for ruby is lore drain