It is this sort of card that I was specifically attempting to draw attention to in the first post, do people run 'defensive-deck'-cards, how do they tend to play out and I suppose in a more nebulous manner, what indicators can you give drafters who either look at your list, or at a pack, that certain styles of play are more or less well supported
They'll cast powerful spells, call upon classic summons, and even visit their favourite locations on the back of a Chocobo
Nothing is as game ending for any creature or tempo based deck than having its first two plays dealt with using this one card
a perfect fit for a malevolent Ghost-type
But, here are some Honorable Mentions: Reya Dawnbringer Heedless One Fire Elemental Duskwalker Slave of Bolas Flowering Field Disciple of Grace Somnophore Dawnstrider Limited Resources Save Life ---------------------------- Thanks for the great guest article DJ
In the TCG, Hypno has really done well for itself, receiving both fantastic art and creative attack names bravo, guys