The deck starts by casting a number of powerful creatures with spell synergy including cards that generate token creatures (Talrand, Murmuring Mystic, Third Path, Young Pyromancer, Baral and Kari), ping/direct damage (Guttersnipe, Kessig Flamebreather, Firebrand Archer, Electrostatic Field), card draw (Niv-Mizzet), cost reduction (Kaza, Haighty Djinn), any many more
But which commander should lead your graveyard-centric strategy
As part of Evolving Skies powerful lineup, it remains in high demand
Sure, what do you think we are, a bunch of rules lawyers
Depending on who you ask, they can technically mean different things (blinking is end-of-turn return, flicker is instant return) but they're often used in the same way so I'm just going to be bouncing between the two here and there
Auntie Ool, Cursewretch Auntie Ool, Cursewretch is among the narrower options on the list since its card draw is restricted to your ability to put -1/-1 counters on creatures, but that's far from hard