The best red cards for Wilds of Eldraine draft represent the best of both worlds
The card itself is a pretty solid commander staple, allowing you to counter a non-creature spell for only a single blue, at the expense of giving the opponent two treasure tokens, but for the low cost and the kitty Jace, the community has deemed it a worthwhile tradeoff in the number four spot
The buffs scale since +1/+1 counters are cumulative, which means this card can generate a ton of value throughout a Commander game
(For each suspended card you own and each permanent you control with a time counter on it, you may add or remove a time counter.) Creature - Insect Alien Creature (CTRL to add secondary) Enchantment Heaven Sent (As this Saga enters and after your draw step, add a lore counter
With that solution, the flow of card is in only way, each 1-2s a card is placed in a tray and other card in same time are push out in the correct bin
Without mana ramp, youre restricted to playing one land per turn