Lets get into it: Arabian Nights History Were going to avoid recapping the entire pre-history of Magic (well save that for another day), but a little context is necessary to help understand Arabian Nights somewhat odd position in the games history
This commander is a discard payoff, and its a nice combo with Sadistic Hypnotist since you can sacrifice the elf tokens to make them discard more cards and make more elf tokens
Many Commander players and cube designers also use double-sided cards for token systems, upgraded creatures, alternate commanders, and custom mechanics where gameplay changes dynamically during matches
The battles feel like a good length, and the absence of a second main phase definitely kept the action moving
There are all sorts of combat tricks, board wipes, and other powerful creatures to stop your personal Dinosaur army from winning the game
Battle at the Bridge is one such card from the recent Aether Revolt set where the insidious Tezzeret hints at the portent of things still to come in Magics future