The second card that I am considering is Lunar Convocation, because that card is less expensive than is Greed, yet has several amazing abilities, but, again, its primary ability costs 1 more mana than does that of Greed, so I am not certain if I can justify replacing the existing enchantment
Not only have you negated two or three of your opponent's cards with one of yours, but you've bought a good deal of time to set up your game plan
Dark Prophecy In our tenth place, we got Dark Prophecy, an enchantment that costs and draws you a card any time one of your creatures dies
If Anzrags combat tricks werent enough, this creatures secondary ability forces opponents to block and trigger the second combat step
Wrenn and Six is the backbone of the 4-color decks that define the format at the moment and grants these decks a level of consistency that is unparalleled
Tezzeret the Seeker I remember Tezzeret the Seeker being a much more ubiquitous card than it is now, but I dont think its ever stopped being good