My only gripe with the deck was that it found an optimal build of small creatures whose abilities scale with their bodies and it hasnt really needed to innovate beyond that, besides the addition of The Ozolith and The Great Henge
In Standard that's pretty great, you get three cards for the price of one
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Then around mid-game, weaker spells aren't doing so much damage anymore, stronger spells' longer charge times make their use a lot more tricky against faster enemies, and mages are straggling behind with their skill learning as they need so much more JP to learn everything, while physical units have access to their better jobs, much better equipment, and a variety of useful skills, so they can hit harder, tank much better, and perform a variety of useful utilities
Offers a variety of buffs or benefits Very versatile Cheap to use Battle Menu is a modal instant spell that can be of use to you no matter what youre looking for
While not as good (and very much looking like an End-Raze Forerunners rip off), it's still another sudo copy of the effect