But as is common in Commander, resource-loop combos tend to be the most natural wincon to build around you essentially win by adding pieces to your board until you hit that critical break point where youre gaining value on spells
It has excellent baseline value and the foundations of a powerful card advantage engine
Suddenly your carefully cultivated hand crumbles, and you have to make a choice between two spells rather than casting them both
Tribal Board Wipes (Draconic Intervention, Gates Ablaze, Raiding Party, Skirk Fire Marshal) Tribal board wipes are geared toward synergy with a specific creature type or card type that is prominently featured in your deck
So Blaine aggro deck works best here to fulfill the mission, and since it's an aggro-type deck, you can finish the game before turn 14
The tutor ability gets more interesting because it allows you to run a vehicle package with cards like Thunderous Velocipede and Unidentified Hovership to provide a little spice in an archetype that easily becomes generic