By itself it turns your Commander into a 3 turn clock vs any opponent, and she blocks better since she'll deal double damage
When it enters the battlefield, this two-drop creature creates Treasure tokens equal to the number of artifacts or enchantments your opponents control
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But it's more useful than other graveyard effects like persist and undying in a self-mill build because those effects trigger on creature death, while unearth works as long as the card is in the graveyard
With a 60-card deck, if youve only seen two lands in your top ten cards, there are 22 lands out of 50 cards remaining, so rather than having a 40% chance to draw a land, you have a 44% chance, but with the 600-card deck, you have a 40.3% chance
They run a large number of cantrip spells like Ponder and Brainstorm, plenty of ritual effects like Dark Ritual or Pyretic Ritual, and usually some recursion effects to make casting upwards of 10 to 15 spells in a single turn viable, like Past in Flames, one of the strongest flashback effects in Magic