Wed be shocked if the most common choice here isnt to put a land into play, but all three options will have their moments in most games, making this a very versatile card from Dominaria United
If you do, when this creature enters, create a 1/1 token copy of it.) Flying When this creature enters, target creature you control gains flying until end of turn
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Cheap interaction that scales across different board states keeps green decks responsive
Support Codsworth, Handy Helper Puresteel Paladin Ardenn, Intrepid Archaeologist Stoneforge Mystic Halvar, God of Battle Pearl-Ear, Imperial Advisor Envoy of the Ancestors Loyal Inventor Stonehewer Giant Attackers Alela, Artful Provocateur Balan, Wandering Knight Kappa Cannoneer Support/attacker hybrids Armored Skyhunter Basim Ibn Ashaq Baleful Strix Ledger Shredder Raffine, Scheming Seer Starnheim Courser Danitha Capashen, Paragon Danitha, Benalias Hope Zur the Enchanter Equippable Creatures Batterskull Cloudsteel Kirin Razorfield Ripper Nettlecyst Glyph Elemental Eidolon of Countless Battles Power Boosts Arna Kennerd, Skycaptain thrives by powering up your Creatures, turning them into high-damage, well-protected, hard-to-block threats by creating additional copies of Equipment, Auras, and +1/+1 counters
8 Ride Down This weird red and white instant does a lot for just two mana