Far / Away Far / Away is a good removal spell in multiplayer Magic that can hit two different players with different effects (or hit a certain player twice)
I still prefer Curiosity / Curious Obsession / Keen Sense / Sixth Sense due to being half the mana cost, but Staggering Insight is a nice third option in, say, Azorius Combat decks
Theres also one Traditional Foil card in every pack, with a Traditional Foil Land showing up in 20% of boosters
Kaito, Cunning Infiltrator has a few things going on for it, notably that you can give a creature unblockable and profit from your creatures hitting your opponents
Okay, so with the Crewmate, Izzet Map and Treasure pirates in Standard
Group Hug has gotten a little worse in recent years