Each mode includes an additional cost
The first is the fact that youll also gain a point of lore when you quest, meaning you gain the equivalent of at least two points on your opponents as they all lose one (unless theyre already on zero, in which case wed wait to play this) and you go up one
Sapphire & Steel: This deck, starring Sleeping Beauty and Simba, has cards that are more expensive to deploy but pack a punch
if you transform Emet-Selch too early, you run the risk of running out of cards in your graveyard before you can defeat your enemies
Oh, there's fishing too, which MTG was keen to point out with Fishing Gear, the second reference to how boring this game is after Sidequest: Catch a Fish showed up in the main set
His reign may be the greatest threat that Lorcana has faced