A deck where you have control and knowledge as to what is on the top of your deck
At the beginning of combat on your turn, you may return target Pirate creature card from your graveyard to the battlefield with a finality counter on it
Generate infinite mana with Wall of Roots
We get a few good non-giants with Thundermaw Hellkite, Thundermare, Thundercloud Elemental, and the new Stormchaser Chimera
With a Turn 2 Otepec Huntmaster, we can curve into a Turn 3 Ranging Raptors plus Rile, which then curves us into Carnage Tyrant with haste
The new moves introduced in this generation were Ominous Wind, an Ancient Power clone which briefly became a Flying coverage move, Shadow Claw, a decent coverage move that is the strongest Physical Ghost-type in this generation and the next one, and Shadow Sneak, a famous Ghost-type priority move which sadly has no Quad Weakness to abuse in this generation, and outside of Psychic/Ghost, none