The instant also pays you off with life gain synergy, which Azorius decks can definitely play up
Both play on themes I didnt know I wanted to see built around and are in color combinations I often dont seriously consider, meaning that my card evaluations will need to shift a little when I ultimately build physical decks for them
Its removal in Green with some staying power because of the extra abilities of reach and Ward 2
Rule Zero Its worth noting that some Magic players arent fans of playing against mill decks
At those cost, they can have powerful effects but still be fair, they can win the game if left unchecked but be vulnerable to spells and/or creatures, they can protect themselves from one but not the other, they can generate card advantage repeatedly, etc
The SCG Tour is coming to Columbus in two weeks for #SCGCOL and it will be the debut of Eldritch Moon in Standard