I could see cutting them as being win more, though Id note that the deck kind of wants some amount of win more because I find that I often dont win the first turn I start targeting things, I just go for a while and then run out of something and have to pass the turn, and passing the turn can be deadly in cEDH
There aren't really a lot of Goblins in Standard at the moment (mostly just some from Ixalan), so this set is going to have to do most of the work to establish them
Once it's on the battlefield, all of your stuff becomes free, which almost always leads to the game ending in short order
Best Uses for the Dual Land Set Commander mana bases: Dual lands improve color fixing in two-color, three-color, four-color, and five-color Commander decks
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The most important takeaway here should be that Farseek / Thragtusk / Sphinxs Revelation is my pick for the best shell in Standard at the moment