Ultimately, Dinosaurs are an incredibly fun creature type to explore, so lets swoop down, much like a Pteranodon, and explore the best Dinosaur cards for Commander
Trazyn is the most obvious kind of combo-bait, enabling the same kinds of synergies as Mairsil the Pretender and Necrotic Ooze, but doesnt justify being in monoblack by that ability alone
A Great Way To Learn Ultimately, I feel confident in saying that the Lorcana Rise of the Floodborn starter decks achieve what any good start deck should: laying out the game in its most basic form and letting players do the rest of the work to see how much more they want from it

But theyre also good for: Deciding who gets first turn in the match Simulating coin flips for The Gold Saucer (call odds/evens instead of heads/tails) Randomly choosing a card for Sin, Spiras Punishment Tracking the mana in your mana pool (if a card like Esper Terra makes a lot all at once) Representing the numbers (and/or stats) of tokens you create Keeping count of random statistics that your cards care about, like how close you are to transforming Emet-Selch or how many times Sephiroth has triggered this turn Helping you remember important upkeep triggers like Dark Confidant or Seymour Flux (place a die on top of your deck every turn so you cant draw a card without stopping to remember why its there) and plenty more
This tactic is particularly wise if youre playing a colour like blue or green, both of which struggle to remove creatures themselves
You could realistically know every card in the game and anticipate what opponents might play