While Moat isnt always the most powerful card, there are plenty of flying creatures in Magic, you can shut down plenty of creature-based decks
Hand 4 - Swamp, Entomb, Entomb, Animate Dead, Animate Dead, Reanimate, Dark Ritual I would keep this hand
they have a higher sales price, but youre more likely to open valuable cards
It just looks for basic land types, so you can use it to find any typed dual or tri-land you want
Check out Hong Fei Yeung undefeated deck from Worlds 2007: "G/U Faeries" Creatures (28) 2 Wall of Roots 3 Mistbind Clique 3 Pestermite 4 Birds of Paradise 4 Mystic Snake 4 Scion of Oona 4 Scryb Ranger 4 Spellstutter Sprite Spells (9) 1 Remove Soul 2 Psionic Blast 4 Rune Snag 2 Loxodon Warhammer Lands (23) 6 Forest 6 Island 2 Treetop Village 3 Faerie Conclave 4 Yavimaya Coast 2 Pendelhaven Sideboard (15) 4 Flashfreeze 2 Naturalize 2 Pithing Needle 3 Sower of Temptation 3 Spectral Force 1 Vesuvan Shapeshifter Mystic Snake fulfills a similar role to the one Snapcaster Mage plays today, albeit a more limited one
Includes 1 sealed sleeved booster pack from the Azurite Sea expansion