Any choices made as you put the ability onto the stack, such as modes and targets, are made separately for each instance of the ability
Chimil, the Inner Sun Listed at: $27.50 Chimil, the Inner Sun is great to have in any deck whatsoever because it helps to prevent your spells from being countered
Memory Deluge basically single-handedly covers your standard card draw, and you can keep pesky creatures at bay with Fires of Victory
While they are a slick way for spells and abilities to interact with the permanents that have them, oil counters themselves don't have any special rules significance
I'd rather Wizards of the Coast keep putting out bizarre, boundary-pushing mechanics, despite the danger of being over-powered (Remember Companions?), or in the case of Epic cards, not quite strong enough
As long as you have this card in play, youll keep drawing more cards when your opponent draws cards