I am a big, big fan of this card since it allows so much flexibility during the games and I think it is a pity that we are saying goodbye
Its Rotating Claws attack is pretty clever: you discard an Energy from Charizard, then grab one from your discard pile and reattach it

3 Braska's Final Aeon Cecil, Dark Knight Chaos, the Endless Cloud of Darkness Emet-Selch, Unsundered Exdeath, Void Warlock Fang, Fearless l'Cie Gaius van Baelsar Galian Beast Garland, Knight of Cornelia Golbez, Crystal Collector Hades, Sorcerer of Eld Jecht, Reluctant Guardian Jenova, Ancient Calamity Judge Magister Gabranth Kain, Traitorous Dragoon Kefka, Court Mage Kefka, Ruler of Ruin Kuja, Genome Sorcerer Locke Cole Neo Exdeath, Dimension's End Noctis, Prince of Lucis Ragnarok, Divine Deliverance Reno and Rude Rufus Shinra Sephiroth, Fabled SOLDIER Sephiroth, One-Winged Angel Sephiroth, Planet's Heir Seymour Flux Shinryu, Transcendent Rival Sin, Spira's Punishment Squall, SeeD Mercenary The Darkness Crystal Trance Kuja, Fate Defied Ultimecia, Omnipotent Ultimecia, Time Sorceress Vincent Valentine Xande, Dark Mage Yiazmat, Ultimate Mark Zenos yae Galvus Zodiark, Umbral God
Avoid Loose Packs: Loose packs can be weighed sealed boxes guarantee fair pulls
Abilities and keywords Many character cards come with special abilities
There arent any decks playing this role in the format currently, and duplicating the success of previous Standard all-stars like Rogues is very appealing