That said, it's expensive and doesnt have any evasion
W for a 1/1 (So far, so good.) 2W for a 2/2 (Pearled Unicorn, but not horrible.) 10W for a 5/5 first strike creature (Wait, what?) 1U for a 0/3 (Eh, but bearable.) 3U for a 0/6 (Getting pretty bad here.) 11U for a 6/6 islandwalk creature (Wait, what?) B for a 1/1 (Muck Rats, but okay.) 4B for a 3/3 (Looking a little worse here.) 12B for a 5/5 creature with pseudo-fear (Wait, what?) Those ultimate mana costs were paid out over multiple turns, but if your creature died before hitting their highest level game over, tons of wasted mana, yikes
It's also strange for fans to consider that something so integral to the video games is now summarily ignored by the trading cards
This leaves us with seven cards
Players today expect swift access, clear navigation, and responsible safeguards, whether they are exploring a library of slots or trying their hand at live dealer tables
Seriously, The Mimeoplasm is an amazing commander and can be as powerful as you want him to be/as powerful as your opponents want their decks to be