A rare might give you a solid creature or a useful spell
Decks draw a lot more cards, and theyre wise to your shenanigans
Theres a lot of flexibility in Modern Horizons 2s card designs, and the sets new cards feel genuinely exciting
What are your thoughts
This has multiple uses, such as diminishing your opponents resources, retrieving cards that you previously inked back to your hand, and being able to control the board

Being a -1 here doesnt allow to hold forever, which is the one difference between 0s and 1s), one 1/1 with more flexibility (Kasmina, Enigma Sage) 4-mana: +: One 1/1 (Elspeth, Knight-Errant, Saheeli, the Gifted ) with lifelink (Sorin, Lord of Innistrad, Archangel Elspeth) or other minor upside (Nahiri, Heir of the Ancients, Jaya, Fiery Negotiator, Commodore Guff ), 1/3 chance at two 1/1s with haste (Comet, Stellar Pup) 0: One 2/2 (Arlinn Kord, Gideon, Ally of Zendikar, Garruk Relentless) with haste (Xenagos, the Reveler), one 1/1 with major upside (Zariel, Archduke of Avernus) -1: One 3/3 (Garruk Wildspeaker, Lukka, Bound to Ruin (Compleated)), one 2/2 with upsides (The Wandering Emperor) 5-mana: +2: Two 0/1s (Tevesh Szat, Doom of Fools) +1: One 2/3 with minor upside (Ashiok, Nightmare Muse), one 1/1 with major upside ( Freyalise, Llanowars Fury , Tezzeret, Artifice Master, Nahiri the Lithomancer ), one 3/3 (Garruk, Primal Hunter, Vivien, Monsters Advocate, Nissa Who Shakes the World, Jared Carthalion ), one 2/2 (Liliana, Deaths Majesty), one BIG creature of variable size (Nissa, Ascended Animist, when compleated twice
