The last ability gives you a ticket counter, but it doesn't enable you to put a sticker on anything
Flooded Strand

Scientists Aang and La, Ocean's Fury Aang, A Lot to Learn Aang, Airbending Master Aatchik, Emerald Radian Abandoned Air Temple Aberrant Return Abigale, Poet Laureate Abomination, Terrifying Titan Aboroth Abstract Iguanart Abstruse Interference Abzan Advantage Abzan Ascendancy Abzan Battle Priest Abzan Falconer Academy Elite Access Denied Accomplished Automaton Ace, Fearless Rebel Acid-Spewer Dragon Acolyte of the Inferno Action News Crew Adaptive Gemguard Adaptive Snapjaw Adder-Staff Boggart Additive Evolution Adherent of Hope Adorned Crocodile Adrenaline Jockey Adventurous Eater Advocate of the Beast Aegis Sculptor Aegis of the Legion Aerie Auxiliary Aerie Bowmasters Aerie Ouphes Aerith Gainsborough Aerith Rescue Mission Aeromunculus Aeronaut Cavalry Aetherstorm Roc Aetherwind Basker Aeve, Progenitor Ooze Afiya Grove Agatha's Soul Cauldron Age of Ultron Agent Bishop, Man in Black Agent Maria Hill Agent Phil Coulson Agent of the Shadow Thieves Agent's Toolkit Aggressive Negotiations Ainok Artillerist Ainok Bond-Kin Ainok Guide Ainok Survivalist Ainok Wayfarer Air Nomad Student Airlift Chaplain Ajani Goldmane Ajani Steadfast Ajani's Comrade Ajani's Pridemate Ajani, Adversary of Tyrants Ajani, Caller of the Pride Ajani, Nacatl Avenger Ajani, Strength of the Pride Ajani, the Greathearted Akroan Sergeant Akroan Skyguard

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Best Living Weapon Payoffs Ive established that living weapons can power up creatures very easily, but the equip costs are generally prohibitive
My criteria for the following list includes how useful the commander may be in any individual case, how directly convenient it is for storm strategies, or how fun it can be to play